Saturday, April 29, 2006

Bitter End - the end and an updated opinion

Sadly, my game of Bitter End has concluded, as the spare room must now be used for its intended purpose, so I will not get to find out whether the Axis could have relieved Budapest in turn 5 or not. Not that it's all Axis here - the Red Army starts to get some impressive reinforcements as well, and can launch its own counter-offensive.

I started here by giving my impressions of Bitter End, formed from a brief game. What do I think of it now, after rather more experience? Firstly, the alternate setup I opted for makes the game more open, more pro-Axis, and more interesting all round. I'd categorise it as a relatively simple and fast-playing game. There are some system foibles that I'm not keen on, particularly the strength of ZOCs, the absence of any reaction in the turn sequence, and an unsophisticated supply system, but I feel it's still a fun and worthwhile game if you're looking for a game on the fighting in Hungary in January 1945 that's quick, attractive, well-produced and easy to learn.

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